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Instruments • Re: Unfiltered Audio Battalion

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Oh! Amusesmile is here. Hi! (Assuming the same person behind the nick as on Elektronauts, he is one of the UnfilteredAudio founders I believe)

First of all, thanx for a great, flexible, powerful and pretty unique drum synth! Been searching for a long long time for something like this, and I feel it (together with Fors Opal) is the closest software equivalent to the Elektron Machinedrum UW (in spirit, not in sound, but that's a good thing since I already have a MDUW!). It goes from traditional drums with dynamics and feel to waaaaaay out there in a way both sample based drum synths, or drum synths intending to do "analog drum machine from yesteryears" do not! Still learning, it's deep, but I really like it!

Another bug though, that I think might be a more subtle but difficult one. There seem to be problems regarding the update order of modulations relative the sound triggering. If modulating things with velocity for instance, with an env attack time of zero, it seems the velocity modulation will be one step off, actually affecting the next note, not the current one. I'm guessing this is due to wrong internal update order, that the sound gets triggered before the modulation for that trigger has done all of its updating of engine parameters. I have had this happen with other mods than velocity as well, so it's not just velocity. This seems to be the case both when played from the internal sequencer and from MIDI. Automation seem to be unaffected, at least as far as I can tell. I reported this to PA support (with screen recording and Live set example) quite some time ago, guess they did the PA thing and just binned the report.

There's a preset exposing the (simplest form of) the problem here:
https://www.dropbox.com/scl/fi/dpl9agyj ... zirca&dl=0
As that pattern is set up, it should be a 4/4 kick with the 1-3 long and the 2-4 very short due to velocity control of env decay/hold. But when I run it as VST3, in Live 12 on OSX, it plays back wrong, the velocity gets delayed one note trigger, so the 1-3 are short and the 2-4 long. See if you can reproduce. If you want other examples or live sets exposing this, just reply and I'll ad one.

Another minor bug. When copying a drum voice by dragging-dropping it onto another slot, all modulation routings seem to get lost.
You're better off posting on Elektronauts

Statistics: Posted by parma — Tue Oct 01, 2024 10:14 am



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